Versions FRAPS : Différence entre versions

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'''Fraps 3.5.7 - 14 août 2012'''
 
'''Fraps 3.5.7 - 14 août 2012'''
*Fixed audio sync in long recordings for Windows XP users
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*Fixed audio sync in long recordings for '''Windows''' XP users
 
*Fixed problem taking screenshots from DWM even with counter on screen
 
*Fixed problem taking screenshots from DWM even with counter on screen
*Fixed 64-bit DirectX 11 games always being recorded in lossless RGB
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*Fixed 64-bit '''DirectX''' 11 games always being recorded in lossless RGB
 
*Fixed corruption in video when audio source set to 11.25kHz
 
*Fixed corruption in video when audio source set to 11.25kHz
 
*Other minor bug fixes
 
*Other minor bug fixes
 
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'''Fraps 3.5.6 - 21 juillet 2012'''
 
'''Fraps 3.5.6 - 21 juillet 2012'''
*Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista
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*Fixed microphone drifting out of sync in long recordings under '''Windows''' 7 & Vista
 
*Fixed clipping with audio sources greater than 8 channels
 
*Fixed clipping with audio sources greater than 8 channels
 
*Fixed audio from mono USB devices only appearing in left channel
 
*Fixed audio from mono USB devices only appearing in left channel
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*Improved capture speed for D3D8 games
 
*Improved capture speed for D3D8 games
 
*Fixed Max Payne 1 not recording when AA enabled
 
*Fixed Max Payne 1 not recording when AA enabled
*Fixed error when initializing DirectX on Windows 7
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*Fixed error when initializing '''DirectX''' on '''Windows''' 7
 
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'''Fraps 3.5.3 - 27 mai 2012'''
 
'''Fraps 3.5.3 - 27 mai 2012'''
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'''Fraps 3.5.2 - 20 mai 2012'''
 
'''Fraps 3.5.2 - 20 mai 2012'''
 
*Fixed missing audio at end of long recordings
 
*Fixed missing audio at end of long recordings
*Fixed error preventing movie playback in Windows Media Player
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*Fixed error preventing movie playback in '''Windows''' Media Player
 
*Fixed screen freezing when starting video capture in Minecraft & other OpenGL games
 
*Fixed screen freezing when starting video capture in Minecraft & other OpenGL games
 
*Fixed crash during video mode switch in DosBox
 
*Fixed crash during video mode switch in DosBox
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'''Fraps 3.5.0 - 26 avril 2012'''
 
'''Fraps 3.5.0 - 26 avril 2012'''
*Support for large AVI movie files (above 4 Gigabytes) on NTFS drives
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*Support for large '''AVI'''  movie files (above 4 Gigabytes) on NTFS drives
*Added option to split AVIs at 4 Gigabytes for legacy AVI 1.0 support
+
*Added option to split '''AVI''' s at 4 Gigabytes for legacy '''AVI'''  1.0 support
 
*Fixed loop recording using large amounts of disk space for short clips
 
*Fixed loop recording using large amounts of disk space for short clips
 
*Fixed benchmark logs not being saved if game was quit before benchmark ended
 
*Fixed benchmark logs not being saved if game was quit before benchmark ended
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*NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above)
 
*NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above)
*Windows 2000 is no longer supported (Windows XP & above)
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*'''Windows''' 2000 is no longer supported ('''Windows''' XP & above)
  
 
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Version actuelle en date du 27 février 2014 à 02:27

Commentaires

Fraps 3.5.9 - 30 août 2012

  • Fixed crash when initiating loop recording
  • Fixed periodic stutter for some users during loop recording


Fraps 3.5.8 - 22 août 2012

  • Fixed intermittent crash recording from OpenGL games
  • Fixed crash when unable to access sound device
  • Fixed minor memory leak with Win7/Vista sound recording
  • Fixed crash encountered by some users when ending a recording


Fraps 3.5.7 - 14 août 2012

  • Fixed audio sync in long recordings for Windows XP users
  • Fixed problem taking screenshots from DWM even with counter on screen
  • Fixed 64-bit DirectX 11 games always being recorded in lossless RGB
  • Fixed corruption in video when audio source set to 11.25kHz
  • Other minor bug fixes


Fraps 3.5.6 - 21 juillet 2012

  • Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista
  • Fixed clipping with audio sources greater than 8 channels
  • Fixed audio from mono USB devices only appearing in left channel
  • Reduced latency of capture from external inputs


Fraps 3.5.5 - 12 juin 2012

  • Fixed black borders captured around GameMaker based games
  • Fixed crash in D3D10/11 video recording with 64-bit applications
  • Fixed scrambled colors saved with some 10-bit color modes


Fraps 3.5.4 - 30 mai 2012

  • Improved capture speed for D3D8 games
  • Fixed Max Payne 1 not recording when AA enabled
  • Fixed error when initializing DirectX on Windows 7


Fraps 3.5.3 - 27 mai 2012

  • Fixed micro-stutter in recorded video after temporary framerate drop
  • Fixed missing video frames in some games after rendering paused
  • Fixed bug causing error message on startup for some users


Fraps 3.5.2 - 20 mai 2012

  • Fixed missing audio at end of long recordings
  • Fixed error preventing movie playback in Windows Media Player
  • Fixed screen freezing when starting video capture in Minecraft & other OpenGL games
  • Fixed crash during video mode switch in DosBox


Fraps 3.5.1 - 18 mai 2012

  • Added support for exFAT drives writing larger than 4 Gigabytes
  • Fixed crash when large custom resolutions used in game


Fraps 3.5.0 - 26 avril 2012

  • Support for large AVI movie files (above 4 Gigabytes) on NTFS drives
  • Added option to split AVI s at 4 Gigabytes for legacy AVI 1.0 support
  • Fixed loop recording using large amounts of disk space for short clips
  • Fixed benchmark logs not being saved if game was quit before benchmark ended
  • Fixed View folder not opening window on some machines


  • NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above)
  • Windows 2000 is no longer supported (Windows XP & above)

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