Versions FRAPS : Différence entre versions
De Vulgum Techus
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'''Fraps 3.5.7 - 14 août 2012''' | '''Fraps 3.5.7 - 14 août 2012''' | ||
− | *Fixed audio sync in long recordings for Windows XP users | + | *Fixed audio sync in long recordings for '''Windows''' XP users |
*Fixed problem taking screenshots from DWM even with counter on screen | *Fixed problem taking screenshots from DWM even with counter on screen | ||
− | *Fixed 64-bit DirectX 11 games always being recorded in lossless RGB | + | *Fixed 64-bit '''DirectX''' 11 games always being recorded in lossless RGB |
*Fixed corruption in video when audio source set to 11.25kHz | *Fixed corruption in video when audio source set to 11.25kHz | ||
*Other minor bug fixes | *Other minor bug fixes | ||
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'''Fraps 3.5.6 - 21 juillet 2012''' | '''Fraps 3.5.6 - 21 juillet 2012''' | ||
− | *Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista | + | *Fixed microphone drifting out of sync in long recordings under '''Windows''' 7 & Vista |
*Fixed clipping with audio sources greater than 8 channels | *Fixed clipping with audio sources greater than 8 channels | ||
*Fixed audio from mono USB devices only appearing in left channel | *Fixed audio from mono USB devices only appearing in left channel | ||
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*Improved capture speed for D3D8 games | *Improved capture speed for D3D8 games | ||
*Fixed Max Payne 1 not recording when AA enabled | *Fixed Max Payne 1 not recording when AA enabled | ||
− | *Fixed error when initializing DirectX on Windows 7 | + | *Fixed error when initializing '''DirectX''' on '''Windows''' 7 |
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'''Fraps 3.5.3 - 27 mai 2012''' | '''Fraps 3.5.3 - 27 mai 2012''' | ||
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'''Fraps 3.5.2 - 20 mai 2012''' | '''Fraps 3.5.2 - 20 mai 2012''' | ||
*Fixed missing audio at end of long recordings | *Fixed missing audio at end of long recordings | ||
− | *Fixed error preventing movie playback in Windows Media Player | + | *Fixed error preventing movie playback in '''Windows''' Media Player |
*Fixed screen freezing when starting video capture in Minecraft & other OpenGL games | *Fixed screen freezing when starting video capture in Minecraft & other OpenGL games | ||
*Fixed crash during video mode switch in DosBox | *Fixed crash during video mode switch in DosBox | ||
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'''Fraps 3.5.0 - 26 avril 2012''' | '''Fraps 3.5.0 - 26 avril 2012''' | ||
− | *Support for large AVI movie files (above 4 Gigabytes) on NTFS drives | + | *Support for large '''AVI''' movie files (above 4 Gigabytes) on NTFS drives |
− | *Added option to split | + | *Added option to split '''AVI''' s at 4 Gigabytes for legacy '''AVI''' 1.0 support |
*Fixed loop recording using large amounts of disk space for short clips | *Fixed loop recording using large amounts of disk space for short clips | ||
*Fixed benchmark logs not being saved if game was quit before benchmark ended | *Fixed benchmark logs not being saved if game was quit before benchmark ended | ||
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*NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above) | *NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above) | ||
− | *Windows 2000 is no longer supported (Windows XP & above) | + | *'''Windows''' 2000 is no longer supported ('''Windows''' XP & above) |
{{#widget:DISQUS | {{#widget:DISQUS | ||
|id=vulgumtechus | |id=vulgumtechus | ||
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Version actuelle en date du 27 février 2014 à 02:27
Commentaires
Fraps 3.5.9 - 30 août 2012
- Fixed crash when initiating loop recording
- Fixed periodic stutter for some users during loop recording
Fraps 3.5.8 - 22 août 2012
- Fixed intermittent crash recording from OpenGL games
- Fixed crash when unable to access sound device
- Fixed minor memory leak with Win7/Vista sound recording
- Fixed crash encountered by some users when ending a recording
Fraps 3.5.7 - 14 août 2012
- Fixed audio sync in long recordings for Windows XP users
- Fixed problem taking screenshots from DWM even with counter on screen
- Fixed 64-bit DirectX 11 games always being recorded in lossless RGB
- Fixed corruption in video when audio source set to 11.25kHz
- Other minor bug fixes
Fraps 3.5.6 - 21 juillet 2012
- Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista
- Fixed clipping with audio sources greater than 8 channels
- Fixed audio from mono USB devices only appearing in left channel
- Reduced latency of capture from external inputs
Fraps 3.5.5 - 12 juin 2012
- Fixed black borders captured around GameMaker based games
- Fixed crash in D3D10/11 video recording with 64-bit applications
- Fixed scrambled colors saved with some 10-bit color modes
Fraps 3.5.4 - 30 mai 2012
- Improved capture speed for D3D8 games
- Fixed Max Payne 1 not recording when AA enabled
- Fixed error when initializing DirectX on Windows 7
Fraps 3.5.3 - 27 mai 2012
- Fixed micro-stutter in recorded video after temporary framerate drop
- Fixed missing video frames in some games after rendering paused
- Fixed bug causing error message on startup for some users
Fraps 3.5.2 - 20 mai 2012
- Fixed missing audio at end of long recordings
- Fixed error preventing movie playback in Windows Media Player
- Fixed screen freezing when starting video capture in Minecraft & other OpenGL games
- Fixed crash during video mode switch in DosBox
Fraps 3.5.1 - 18 mai 2012
- Added support for exFAT drives writing larger than 4 Gigabytes
- Fixed crash when large custom resolutions used in game
Fraps 3.5.0 - 26 avril 2012
- Support for large AVI movie files (above 4 Gigabytes) on NTFS drives
- Added option to split AVI s at 4 Gigabytes for legacy AVI 1.0 support
- Fixed loop recording using large amounts of disk space for short clips
- Fixed benchmark logs not being saved if game was quit before benchmark ended
- Fixed View folder not opening window on some machines
- NEW MINIMUM SYSTEM REQUIREMENTS: CPU with SSE2 required (Pentium 4 & above)
- Windows 2000 is no longer supported (Windows XP & above)